While waiting for an important meeting weekly in the main office, admin try to find internet cafes to calm down and try to post an article that hopefully useful for all kind kloningsoft friends, lunch at Jogja air is very hot, but jogja still be uncomfortable as liver this, hehe, this time the admin wants to share the game shoot-fired, very fit right, the UAT later Saturday night could shoot girls who will be made hatin but a different girlfriend with this game, this game is the game shoot-fired or inter-triad gangsters, games rise of the triad dark war.
Rise of the Triad is a first person shooter developed by Interceptor Entertainment and published by Apogee Software. It was released on July 31, 2013. The game is reborn original Rise of the Triad was published by Apogee in 1995.
Games that have been touted as a throwback to the classic first-person shooters of 1990, like its predecessor. It has a non-linear level design, a high level of player movement speed, multiple playable characters and explosive ordnance warehouses created on the original game. The game consists of 20 levels (plus four secret level) in four episodes, as well as online multiplayer component has Deathmatch, Team Deathmatch and Capture the flag game modes.
The plot is almost identical to the original Rise of the Triad: Dark War in which a team of special agents, known as hunting (high-risk United Nations Task-force) sent to San Nicolas Island to investigate terrorist activity occurs. When his ship was destroyed by a patrol, the team soon learns that the cult 'triads' planning nuclear bomb near Los Angeles. Operators now can not go back to where they came from, are left to fight their way into the heart of the island to end the activities of the Triad once and for all.
Rise of the Triad Development began in January 2012. Originally planned as a new HD version, Interceptor instead decided to put together a global virtual team to start a complete re-imagining of the original. The game was first revealed at QuakeCon 2012 and released a year later at QuakeCon 2013. It said the construction was completed on a very tight budget and that much of the budget is spent to purchase a license for Apogee's Rise of the Triad IP and Epic Unreal Engine 3. Interceptor announced that the game be profitable in its first week of sales.
The plot is almost identical to the original Rise of the Triad: Dark War in which a team of special agents, known as hunting (high-risk United Nations Task-force) sent to San Nicolas Island to investigate terrorist activity occurs. When his ship was destroyed by a patrol, the team soon learns that the cult 'triads' planning nuclear bomb near Los Angeles. Operators now can not go back to where they came from, are left to fight their way into the heart of the island to end the activities of the Triad once and for all.
Rise of the Triad Development began in January 2012. Originally planned as a new HD version, Interceptor instead decided to put together a global virtual team to start a complete re-imagining of the original. The game was first revealed at QuakeCon 2012 and released a year later at QuakeCon 2013. It said the construction was completed on a very tight budget and that much of the budget is spent to purchase a license for Apogee's Rise of the Triad IP and Epic Unreal Engine 3. Interceptor announced that the game be profitable in its first week of sales.
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